Description
The holder gains the Rogue trait. At 50% health, gain 40% Omnivamp and immunity to crowd control for 5 seconds.
Recipe
Effects
- BuffDuration
- 5
- CritChance
- 20
- HealthThreshold
- 0.5
- Omnivamp
- 0.4
Grants trait
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Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks. (2) 12% (2) 12% (2) 12% (2) 12%
Rogue Emblem enables
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Heals the source for a percentage of damage dealt (any type).
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Protective state where the unit ignores incoming crowd control (stuns, slows, knock-ups) for a duration. The unit can still be targeted and damaged. Distinct from Untargetable (cannot be hit) and Invulnerable (takes no damage).
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Scales with Ability Power. Damage and effect magnitudes that read "(scales with AP)" target this mechanic.