Description
Attacks deal 3% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1% Attack Speed.
Source
- Artifact
Effects
- AD
- 0.2
- ASPerMissingHealthPercent
- 0.01
- Health
- 150
- MaxHealthPercentDamage
- 0.03
- MissingHealthPercent
- 0.01
- StatOmnivamp
- 0.2
Hellfire Hatchet enables
-
Scales with bonus Attack Speed; a payoff axis for AS-stacking carries.
Hellfire Hatchet scales with
-
Grants the unit additional maximum HP — flat (`+150 Health`) or percentage (`+6% max Health`). Item HP, augment HP boosts, and ability bodies that read "Gain X max Health" all land here, including Cho'Gath's per-cast "permanently gain max Health". The cross-round permanent-stat angle has its own curated landing at `/permanent`.