Yasuo, the God of the Abyss, a TFT Set 17 Realm of the Gods deity

Yasuo

God of the Abyss

Permanent boon

  • Increase the power of Yasuo's hexes by 50%. If you only have 2 hexes, gain 8 gold.

Offerings by stage

At each of the three God Offering windows (rounds 2-4, 3-4, and 4-4), players choose one Blessing from the god they're aligning with. Picking Yasuo's offering on at least two of those three windows aligns you with Yasuo and unlocks the God Boon at 4-7. The stage offerings are independent draws — there's no dependency tree between stages.

Stage 2

  • Solar Hex

    Place the hex on a champion. Allies in the hex deal 15% bonus magic damage over 5 seconds. This damage Wounds and Burns over the duration.

  • Cryogenic Hex

    Place the hex on a champion. The first time an ally in the hex falls below 40% Health, they freeze for 1 second and heal 30% of their max Health.

  • Starlight Hex

    Place the hex on a champion. Allies in the hex gain 3 Mana Regen.

  • Acceleration Hex

    Place the hex on a champion. Allies in the hex gain 30% Attack Speed.

  • Cosmic Hex

    Place the hex on a champion. Allies in the hex gain 10% max Health, and 35 permanent Health each round.

  • Storm Hex

    Place the hex on a champion. The first time an ally in the hex hits an enemy with an Ability, that enemy is Stunned for 1.75 seconds.

Stage 3

  • Solar Hex

    Place the hex on a champion. Allies in the hex deal 15% bonus magic damage over 5 seconds. This damage Wounds and Burns over the duration.

  • Cryogenic Hex

    Place the hex on a champion. The first time an ally in the hex falls below 40% Health, they freeze for 1 second and heal 30% of their max Health.

  • Starlight Hex

    Place the hex on a champion. Allies in the hex gain 3 Mana Regen.

  • Acceleration Hex

    Place the hex on a champion. Allies in the hex gain 30% Attack Speed.

  • Storm Hex

    Place the hex on a champion. The first time an ally in the hex hits an enemy with an Ability, that enemy is Stunned for 1.75 seconds.

Stage 4

  • Solar Hex

    Place the hex on a champion. Allies in the hex deal 15% bonus magic damage over 5 seconds. This damage Wounds and Burns over the duration.

  • Cryogenic Hex

    Place the hex on a champion. The first time an ally in the hex falls below 40% Health, they freeze for 1 second and heal 30% of their max Health.

  • Starlight Hex

    Place the hex on a champion. Allies in the hex gain 3 Mana Regen.

  • Acceleration Hex

    Place the hex on a champion. Allies in the hex gain 30% Attack Speed.

  • Storm Hex

    Place the hex on a champion. The first time an ally in the hex hits an enemy with an Ability, that enemy is Stunned for 1.75 seconds.

Connected