Description
Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.
Effects
- MaxHealthPct
- 0.05
- ZapCount
- 3
- ZapInterval
- 4
The Tower enables
-
Damage that bypasses Armor, Magic Resist, and Shield. The damage number on the source is applied directly to current Health.
The Tower counters
-
Grants the unit additional maximum HP — flat (`+150 Health`) or percentage (`+6% max Health`). Item HP, augment HP boosts, and ability bodies that read "Gain X max Health" all land here, including Cho'Gath's per-cast "permanently gain max Health". The cross-round permanent-stat angle has its own curated landing at `/permanent`.