Description
Every second, reduce the Armor of enemies within 2-hexes by 5, doubled for adjacent enemies.
Source
Effects
- ArmorMRReduction
- 5
Meltthrough enables
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Reduces the target's Armor for a duration.
Meltthrough counters
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The physical-defense stat that reduces incoming AD damage. Tank items, Bastion-style traits, and ability bodies that read "Gain X Armor" or "Your team gains X Armor" all land here, alongside the handful of cards that scale a bonus off the unit's Armor value.